Magnetic American Football Pocket Travel Game (0)

Playtime: 0
Min. Age: 0
Number of Players:
2 - 4
Publisher:
Super Accord,
Smethport Specialty Co.
Designers:
Unknown
Artists:
Unknown
Mechanics:
Roll / Spin and Move,
Race,
Point to Point Movement,
Dice Rolling
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The players start at space 1. The first to reach space 19 wins the game. Movement is determined by a die. On some spaces events hinder or benefit the players.
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ag.gameitem.lastUpdated: 2025-04-30 04:00:45.106